Sumeet Agarwal

Experience

Remind, San Francisco, CA

Product and infrastructure engineer, 2015 – 2018

Worked on the Remind messaging platform, a messaging program connecting over 30 million parents, students and teachers in almost every school in the US. Led development on numerous products, including bulk administration tools for school and district leaders, and 2-way messaging between students, teachers and parents.

Devised several large-scale infrastructure projects, fixing performance issues unique to a high traffic messaging app with 30 million users, and implemented organization-wide changes to significantly reduce the app’s error rate.

SocialChorus, San Francisco, CA

Senior product engineer, 2015

Maintained a web-based employee outreach SaaS, used by very large companies like Coca Cola and Target, in an XP (eXtreme Programming) environment. Test driven development and daily pair programming.

Yelp, San Francisco, CA

Software lead, 2010 – 2014

Lead developer on Yelp’s consumer line of products, including Yelp Deals, Gift Certificates and food delivery. Worked on email deliverability, handling payments, large team project coordination, and pioneered more efficient testing and code organization methods.

Sogeti, Dayton, OH

Corporate IT, internal tools, 2009 – 2010

Worked on the in-house IT team of a 2000+ employee IT consulting firm based all over the US.

Skills

Comfortable in basically any modern programming language, expert knowledge of Python and Ruby. At companies, I typically worked closer to the backend but could pitch in and help out with the web, iOS or Android apps if needed.

Very effective at working with legacy code, including incremental refactoring and fostering an environment of viewing legacy or “bad” code in a productive, non-judgmental and understanding way.

Can lead large groups of engineers and business people to break down product requirements into estimates with milestones.

Love computers, love software. Believe in building the right thing for the job, which is usually really high quality software. I’ve been doing this since high school. I was contributing to open source and worked on a team on a very popular Soundcloud-like website for musicians to publish and get feedback on video game music arrangements.

College

Boston University – Boston, MA, 2008